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Eugene Kerner
TunDraGon
91
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Posted - 2012.08.28 07:27:00 -
[1] - Quote
Good read, coherent arguments; waiting for Part 3.
Btw I think he found a nice niche and business model with the things he does (miner bumbing) |

Eugene Kerner
TunDraGon
91
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Posted - 2012.08.28 07:39:00 -
[2] - Quote
Marlona Sky wrote:Trash article on themittani.com nonshocker.
but,...but...how about this one then? http://themittani.com/news/breaking-unsupported-ncdot-dread-fleet-killed |

Eugene Kerner
TunDraGon
91
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Posted - 2012.08.28 08:04:00 -
[3] - Quote
Kryss Darkdust wrote:Riot Girl wrote:I don't get why people cry about the mining barge buffs. It 's natural for NPC companies to develop better defences for mining ships when they are expected to be frequently attacked by pirates. People learn to adapt and develop solutions to suit their needs so it makes sense that mining ships would become stronger to suit the needs of the miners. Your correct, but in defense of the article what the author was saying is that players already had the option to adapt and they don't work for NPC corporations, they work for themselves. Tanking up a mining ship to avoid a suicide gank was extremely easy to do and 100% effective before the patch. People simply didn't do it, hence the point to make is that players refused to adapt, so CCP adapted the game for them. I agree with author that this is not a good way to go about developing a competitive game. If players can't adapt because the mechanics are unfair, than yea, fix them... but if you have the option to adapt and you simply ignore it because the rewards are better if you choose not to tank out your miner, than you have a made a conscious player choice and should live with the consequences. The only question here is should there be consequences in high sec? Is a game without consequences fun? I think these are some of the fundamental questions about suicide ganking.
You are asking the right questions in my opinion. Other MMO-¦s that were leveled to a certain degree lost their spice and as a result of it - subs. They maybe gain subs at first but I bet there are lot of people that get bored eventually and do not even know that there are such things like pvp let alone other players outside the empire borders...
Such game hoppers visit Eve for one, maybe 3 months and wait for the next game that they can try to come out. They eventually resub after a break and play casually but they are not the target group that invests a lot of real life money continously.
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Eugene Kerner
TunDraGon
92
|
Posted - 2012.08.28 08:39:00 -
[4] - Quote
Katran Luftschreck wrote:Saw "Mittani.com" in the header, said "Oy Vey" and took wide pass.
It is actually quite good as there are authers from all over eve contributing. Say what you want but the name is popular... |

Eugene Kerner
TunDraGon
92
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Posted - 2012.08.28 08:40:00 -
[5] - Quote
Riot Girl wrote:The thing is, high sec actually favours the gankers as I understand it. They can steal from miners and there is nothing the miners can do. Their corps can't defend them until they are agressed, by which time it is too late anyway. The miner has been ganked if he fights back and his wreck is looted and salvaged by an alt.
For suicide gankers, they get concorded, but again, there are no pre-emptive precautions that can be taken against them in high sec. In low sec, the corps could just kill them the moment they appear in local. You can't do that in high-sec.
...it is called "Secure Containers"...works...really |
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